Evolution at the speed of a click
The generation gets 40x faster - and the tool disappears.
In 1994, my MSc thesis system bred a new generation of designs slowly enough that you went and made a cup of tea. Selection and generation were separate acts because they had to be.
This week, thirty-two years later, that gap closed.
On Monday a full 9x9 world - 81 stages, over 6,000 building objects - took 12.8 seconds to breed a new generation. Not bad. But profiling showed the real cost wasn't the architecture at all: it was thousands of near-identical materials being created and destroyed on every click, one at a time.
By Friday: 0.3 seconds. Forty times faster, at nearly double the population.
And that speed unlocked something the 1994 system could never do. The new Rapid Stage Select mode collapses picking and breeding into one gesture: click a design you like, and the next generation grows from it instantly. Click, click, click - pause - orbit, inspect - resume. No buttons, no panels, no looking away.
What surprised me most in testing wasn't the speed. It was the engagement. When the tool disappears, you stop operating software and start conducting an evolution. Your eye never leaves the design.
Every click is still recorded - every decision becomes data, the founding principle since 1994. The design memory is complete even when the designing feels effortless.
And this week GAAD got its first public home: the story and its full record - every decision from the 1994 thesis to now - now live at 4bim.com/gaad.
Next up: if every click is a commitment, you need a way back. Episode 4 is about Backtrack - rewinding an evolution to any earlier moment and branching again.
Question for the designers here: when a tool gets fast enough to keep up with your intuition, does it change WHAT you design, or just how quickly?


